Video game industry 2 – Advanced game design
- Category: Arts, cultures and societies
- Semester: Semester 2 (S2)
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This UEO requires additional educational registration with the SUAC*
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ECTS credits
2 ECTS – 20 hours -
Number of places
North campus: 38 places -
Teaching locations
(S2) North campus – Moufia
General rules
- From the moment you have validated a UEO, you cannot submit your application a second time to the same UEO.
- You must be covered by civil liability which may be requested at any time by the speakers or the administration.
- The documents that we advise you to consult: the Specific Regulations of WEU and F.AQ
Target audience
- Exclusively for students registered in General License
You must check that your sector is correct concerned by WEU.
Priority licensing levels
- Open to everyone
Recommended sectors
Open to all
Prerequisites
Having validated the UEO Video game industry 1 – Initiation
UEO open to students in international exchange programs
For students in an exchange program, registration is made directly with the International Relations Department (without going through the registration platform dedicated to the UEO).
* Additional educational registration
An additional step is necessary to finalize your participation in this UEO. This step can only be done after validation of your choice on the platform ueo.univ-reunion.fr.
Description of the WEU
After exploring the History, stages and professions of the Video Game industry, after understanding the basics of Game Design, it is time to start creating the prototype of a board game or video game (at the students' choice) and to learn creative iteration and prototyping based on the technical document designed beforehand (Game Design Document). Thus, students in groups will confront the creative and technical issues of a Game Designer and will be able to appreciate the development of an advanced game project.
WHAT DO I LEARN? Targeted RNCP skill blocks
- Identification of a question within a disciplinary field
- Analysis of a question by mobilizing disciplinary concepts
- Implementation of methods and tools from the disciplinary field
- Use of data for analysis purposes
- Written and oral expression and communication
- Positioning vis-à-vis a professional field
Other specific skills
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Teaching methods
Face
Assessment methods
Forecast timetable
Planning UEO Video game industry 2 S2
The UEOs do not appear on the Timetable (EDT) of your License.
The UEO managers will communicate to you directly any changes to EDT that may occur during the semester.
How to Register
This UEO interests me
Contacts us
Managers of the UEO north campus and south campus – Department of Studies and Training Management (DEPF): Contact form